AI Insights · Timothy · October 2022
Top 5 iOS Adventure Games in Italy: Q3 2022 Performance
Explore the performance of the top 5 adventure games on iOS in Italy during Q3 2022, based on data from Sensor Tower.
The third quarter of 2022 saw notable trends among the top 5 iOS adventure games in Italy. Here’s a detailed look at their performance metrics, including weekly downloads, revenue, and active users.
Genshin Impact from COGNOSPHERE PTE. LTD. experienced fluctuating weekly revenue, peaking at approximately $117K in mid-July and again reaching around $78.7K by the end of September. Weekly downloads saw a significant rise towards the end of the quarter, peaking at 4.6K in the last week of September. Active users also showed an upward trend, starting at 33.5K in late June and climbing to 47.8K by the end of the quarter.
The Seven Deadly Sins by Netmarble Corporation had its highest weekly revenue at around $22.7K in early September. Weekly downloads were relatively stable but low, with the highest being 603 in mid-July. Active users remained consistent, fluctuating slightly around 7.5K throughout the quarter.
Dislyte from Farlight Games saw its weekly revenue peak at about $10.9K in mid-July and again in late August. Weekly downloads were modest, peaking at 2.7K in the week of August 22. Active users showed a slight increase towards the end of the quarter, reaching 3.9K in late August.
Tower of Fantasy by Level Infinite experienced a strong start with weekly downloads peaking at 26.2K in early August. However, downloads dropped significantly to 324 by the end of September. Revenue peaked at $24.5K in mid-August but declined to around $1.4K by the end of the quarter. Weekly active users followed a similar trend, starting at 20.3K in early August and decreasing to 3.1K by the end of September.
Summoners War from Com2uS Corp. showed a steady performance with weekly revenue peaking at around $10.2K in late June and again at $7.7K in late August. Weekly downloads remained low, with a peak of 63 in mid-September. Active users were stable, averaging around 3.4K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.